Started fleshing out the centre Gear's and pulley mechanism a little more from the early block out. The main gears are all hard body's still, the smaller gears, piston and pulleys are being driven by expressions linked to them. (The pulley chains are all done with some Wire deformer's and sellotape.)
The Hard body dynamics are slow as hell at this stage. Im going to look into using the new Maya 'Bullet' Dynamics soon as i get the chance. (A friend here told me it runs ALOT faster than the normal dynamics in maya.)
(My vimeo's maxed out for the week, so I'll post up some "movie magic" on Sunday.)